![]() CHEEVOS: Disable hardcore mode when playing BSV file.CHEEVOS: Support less common file extensions.CHEEVOS: Report API errors when unlocking achievements or submitting leaderboards.BUILTIN CORES: Builtin cores like ffmpeg and imageviewer would previously try to erroneously load a dynamic core named 'builtin' - this would fail and would just be a wasteful operation - this now skips dylib loading in libretro_get_system_info for builtin cores.AUTO SAVESTATES: Ensure save states are correctly flushed to disk when quitting RetroArch (fixes broken save states when exiting RetroArch - without first closing content - with 'Auto Save State' enabled). ![]() ![]() Or maybe you just need to turn your device off and on again. If you do, comment and I’ll add it to this post. If none of these work, try tweaking your own settings. If nothing else works, you should try this. u/Intelligent_Brain213 solved their problem by pulling the hdmi out of their monitor. For them, 44100 worked, but for some people, it may be different. Finally, I found one person who solved their problem by turning down their Output Rate (Settings < Audio < Resample). However, this setting has to be activated through turning on advanced settings (Settings < User Interface < Show Advanced Settings on), then you should find those settings in the pathway above. Also, a few people found that setting Maximum Timing Skew and Dynamic Audio Rate Control (both under Settings < Audio < Synchronization) to 0 helped their problem. An obscure solution I found was to turn Threaded Video (Settings < Video < Threaded Video) on, at the cost of video performance.į. Personally, the fix that worked for me was turning down my frame delay (Settings < Latency < Audio Latency < Frame Delay) to somewhere between 5 and 12 the more performance heavy the game, the lower.Į. (Settings < Latency < Audio Latency < Audio Latency (Ms)) helped their audio problems.ĭ. Some people found that turning up their latency Another common fix I found was that people’s audio would be fixed by turning off Vsync (Settings < Audio < Synchronization) and/or toggling the settings that show up after toggling Vsync.Ĭ. They switched from OpenGL to SDL, but a different driver may suit you better depending on your device.ī. u/chelovek-jpeg solved their problem by changing their video drivers (Settings < Drivers < Video). Sometimes the default driver, which is Xaudio for most people, doesn’t run well with every computer. If your audio is crackling or stuttering, check your audio drivers (Settings < Drivers < Audio). If the issue is not fixed, check Settings < Drivers < Audio and switch to Xaudio or Dsound, since I found my audio wouldn’t work with certain drivers (particularly sdl2 personally, wasapi actually broke my volume bar, and it wouldn’t mute the audio if I turned my volume all the way down)Ī. If this doesn’t work, go into the Settings < Audio < Output and check if Audio is on in that menu.Ĭ. If you have no audio, go into Settings < Audio and scroll down to check if your mute setting is switched on. Here are some common (and uncommon) fixes I found for audio.Ī. However, I never really found one source that compiled all of the solutions I found. I scoured the internet for fixes, and I found a lot of different methods. Whenever I started up a game in Retroarch, I personally found my audio crackled quite a bit.
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